Using animation and 3D modeling techniques, I develop several types of products, from movies to comics. The main lines of work are:
Generation of virtual environments and characters for videogames and animated films. Development of models for rapid prototyping and digitalization of products.
Different lengths films (fiction, documentary, video clips, sketches, etc.) Series, advertising, children's, presentations, etc.
Inverse kinematics in robotics. Process design simulation.
Urbanism, heritage reconstruction. Simulation of environments and architectural environments.
Educational multimedia. E-Learning.
Manuals. Comics. I also develop the main additional tasks necessary to finish the final product: scriptwriting, story boards, post-production, soundtrack, editing.
Creation of 10 CGI animated short films with a total of 90 minutes produced. Together, these works have obtained 16 awards and 152 selections at international film and animation festivals
See Complete Filmography